Frequently Asked Questions

We get a lot of questions about our company, projects, and vision. We hope to answer many of those here! You can also find more FAQs at the bottom of the pages throughout our website.

FAQs: About The Company

(Click a question to view the answer.)

What makes you different?

A lot of companies are built around the traditional concept of profit. MousePaw Media wants to give learners of all ages and abilities the tools they need to succeed. We exist for them, not the other way around.

Can I work for you?

At this time, the only way into the company is through our internship program.

Can I volunteer to help build on your projects?

We'd love to have your help. Check out our Contribution Guide to learn how to get involved.

I'm an educator/parent. Is there any way I can get early access to the game?

Yes! Once we have something distributable, we will be needing volunteers to test out the game and give us feedback. The program is free and has some really snazzy benefits. Keep an eye on our website and social media outlets to find out when this program opens.

Can I donate?

Yes, very soon. Once we feel Operation SpyRat is ready to go live, we'll be launching a Kickstarter. Meanwhile, the best way to support us is to follow us on social media, and to spread the word.

If you just can't wait, please consider donating to the Open Source Initiative, or any of the fantastic open source projects we use.

Can I invest?

We have a very unusual business structure that is not the least bit appealing to investors in the traditional sense. In fact, we planned it that way. If you're really super serious, you are welcome to contact us for more details.

What's taking so long?

Short answer: We're dealing with the quality triangle: we can make it fast, cheap, or top-notch, pick two. For us, high quality is everything, and it has to be affordable for schools and families.

For the long answer, read "Dreaming in Code" by Scott Rosenberg to understand exactly why software projects have such funky moving deadlines.

Do you support women and minorities in tech?

Absolutely! We are proud to have a mix of women and men with diverse backgrounds and heritages on our team (past and present). While we're on the subject, we are certain to strictly enforce "equal compensation and opportunity for equal jobs." Anything less would be totally stone age thinking.

I have a game idea for you. Where should I send it?

Well, we're glad you thought of us, but we're up to our ears in ideas at the moment. Why not start your own company, so we can cheer you on?

FAQs: About The Company

(Click a question to view the answer.)

Will your games be on mobile?

While it isn't impossible, we probably won't be pursuing this any time soon. The market for mobile gaming is over-saturated, and developers rarely break even. We'd rather focus on the tried-and-true: desktops and laptops. (Despite what some trendy PR people would have you believe, those platforms aren't going away any time soon.)

So many schools use tablets! Are you targeting that platform?

No. The average lifespan of a tablet computer is less than two years in the hands of a responsible adult. That's a frightening statistic when you think about schools buying tablets for their students. We don't want to contribute to this short-term fad. Maintaining a Linux-driven school computer lab costs significantly less any way you look at it, so we'd rather encourage that?

Isn't targeting Linux kinda risky?

Linux is free, safe, easy-to-use, and can be used to revitalize even a fifteen-year-old computer. It's a perfect match for the millions of computer users who can't afford The Latest Trendy Computer every year.

We know Linux isn't ideal for everyone, so we still plan to support Windows and Mac, with a special focus on the more popular "outdated" versions that so many people still rely on.

Did I hear that you're NOT supporting Windows 8 and Windows 10?

Correct. Our software will not be developed for, tested on, or supported on Windows 8, 8.1, or 10. The main reason is the debacle over privacy concerns; both the operating system itself and its Terms of Service (yes, we personally reviewed that document) open the door for massive security and privacy breaches for every single user. We want nothing to do with that situation.

Windows 10's compatibility features may make it possible for our games to run on that platform, but users are on their own regarding that.

Why aren't you using [major game engine]?

There are a lot of awesome game engines out there, which have been used to make thousands of totally epic games. Our vision for Operation SpyRat is a little different, both in design and in technical details, and none of the existing engines quite achieve our goals, thus why we're building our own. In the end, we'll also be providing one more quality, open source platform to game developers everywhere.

I'm a game developer, and I want to use your game engine, but can't figure out how to get started. Can you help?

The game engine has a long way to go before it's done. It's open source, so you can keep an eye on the progress of the projects, and even help things along if you like! Check out the Developers page for more information.